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CAFFIENADE
A Mouse Only Rail Shooter inspired by Voxel Art which a Cafe Owner must shoot coffee at her customers.

Caffienade: Projects






Caffienade: Pro Gallery
MY ROLE
I worked as one of the Main Programmers for Caffienade, before switching my role to Quality Assurance and making analytics.
I programmed Player Movement on a fixed path to represent a rail shooter and created a shoot system to allow the player to shoot coffee at the customers to gain points.
Various Audio Implementation to create the emotion of a coffee shop environment
Analytics which allowed us to get data about player engagement and how we can address it.
Caffienade: Text
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